Ahmad Fajar Fadlillah, Laksmi Dewi, Asep Herry Hernawan


A podcast is a digital audio recording disseminated over the internet that can be transmitted, played, and downloaded directly to consumer media devices, including portable music players, computers, laptops, and smartphones. It can be categorized as an m-learning strategy for teaching and learning. It allows students to learn independently, easy to use, dynamic content meeting to listeners’ needs, and portable. The categories of using podcasts for learning are as sub-constitutional, supplemental, and integrated. Several things need to be considered in designing a podcast for learning covering its course’ objectives, students’ character, goal, type, writer, correlation to other teaching materials, a style used, duration, media, technology and material, sound used, the image included, and music. In designing a good podcast for learning, it is necessary to apply a systematic learning system's systematic procedure. This article discusses how to design podcasts for learning with The Rapid Prototype Model. This model is an instructional design method used to design and develop models with the stages of needs analysis, content analysis, determining objectives, constructing prototypes, utilizing prototypes, and installing and maintaining the system.


podcast; learning; rapid prototype model

Full Text:



Ng'ambi, D., & Lombe, A. (2012). Using Podcasting to Facilitate Student Learning: A Constructivist Perspective. Educational Technology & Society, 15(4), 181–192.

Pew Research Center. (2019, Juli, 9). Audio and Podcasting Fact Sheet. Retrieved from Pew Research Center Journalism & Media:

McClung, S., & Johnson, K. (2019). Examining the Motives of Podcast Users. Journal of Radio & Audio Media, 17(1), 82-95.

Smaldino, Lowther, & Russell. (2014). Instructional Technology and Media for Learning. USA: Pearson.

Daryanto. (2016). Media Pembelajaran. Yogyakarta: Gava Media.

Taylor, L., & Clark, S. (2010). The educational design of short, audio-only podcasts: The teacher and student experience. Australasian Journal of Educational Technology, 3(26), 386-399.

Scutter, Stupans, Sawyer, & King. (2019). How do students use podcasts to support learning? Australasian Journal of Educational Technology, 2(26), 180-191.

Fernandez, Sallan, & Simo. (2015). Past, Present, and Future of Podcasting in Higher Education. In M. L. Zhao, Exploring Learning & Teaching in Higher Education (pp. 305–330). Berlin: Springer.

Rajic, S. (2013). Educational Use Of Podcast. The Fourth International Conference on e-Learning (pp. 26-27). Serbia: e-learning.

Richey, R. C., & Klein, J. D. (2007). Design and Development Research Methods, Strategies, and Issues. New Jersey: Lawrence Erlbaum Associates.

Steven, & Bichelmeyer. (1990). Rapid Prototyping: An Alternative Instructional Design Strategy. Educational Technology Research and Development(32), 1-17.

Islam, K. (2007). Podcasting 101 for Training and Development. San Francisco: Pfeiffer.

Daugherty, Ya-Ting Teng, & Cornachione. (2007). Rapid Prototyping Instructional Design: Revisiting the ISD Model. -, 1-8.

Boulet, G. (2013). Rapid prototyping: an efficient way to collaboratively design and develop e-learning content. -, 1-6.




  • There are currently no refbacks.

Copyright (c) 2021 EDUTECH

Lisensi Creative Commons
Ciptaan disebarluaskan di bawah Lisensi Creative Commons Atribusi-BerbagiSerupa 4.0 Internasional.
Copyright © 2018 Edutech