EFFECTIVENESS ABOUT TECHNIQUES OF PUZZLE GAMES IN UNDERSTANDING THE CONCEPT WHEN LEARNING SOCIAL SCIENE AT JUNIOR HIGH SCHOOL OF 40 BANDUNG (Quasi Experimental Study at Junior High School of 40 Bandung)

Yosefin Candra Erladini

Abstract


Abstract-The present study was motivated by the author’s eagerness to investigate the effectiveness about  techniques of puzzle games in understanding the concept when learning social sciene at Junior High School of 40 Bandung. This research was aimed to explain the ability of understanding the concept when learning social sciene before and after applying the techniques of puzzle games, explaining the effect from techniques of puzzle games when learning social sciene, and showing the effectiveness from techniques of puzzle games when learning social sciene. The study employed quasi experimental study with the design of pretest-posttest control group. According to hypothesis test showed the difference between the ability of understanding the concept social sciene at experimental class and the capability at controlled class, after the experimental class being given techniques of puzzle games treatment when learning social sciene. Consequently, it can be conclude that implementing the techniques of puzzle games was really effective to be used in understanding the concept when learning social sciene.

Keywords: Techniques of puzzle games, The understanding of concept, Sosial sciene.


Full Text:

PDF

References


Andriani. (2009). Penerapan Leg Puzzle dalam Meningkatkan Kemampuan Berhitung Anak. (Skripsi). Universitas Pendidikan Indonesia.

Dahar. (2006). Teori-Teori Belajar dan Pembelajaran. Bandung: Afabeta.

Gumelar. (2016). Meningkatkan Pemahaman Konsep Siswa Melalui Penggunaan Media Kuartet dalam Pembelajaran IPS. (Skripsi). Universitas Pendidikan Indonesia.

Hasan, S. (1996). Pendidikan Ilmu Sosial. Jakarta : Dirjen Dikti Depdikbud.

Komalasari, K. (2011). Media Pembelajaran IPS. Bandung: Program Studi Pendidikan IPS.

Kuswana, W. (2012). Taksonomi Kognitif Perkembangan Kooperatif Tipe Berfikir. Bandung : Remaja Rosdakarya.

Meisendi. (2013). Penggunaan Lembar Kegiatan Siswa untuk Mengembangkan Pemahaman Konsep Pembelajaran IPS. (Skripsi). Universitas Pendidikan Indonesia.

Poerbotami. (2008). Penerapan Model Cooperative Learning dalam Meningkatkan Pemahaman Konsep Kemerdekaan Mengemukakan Pendapat di Kelas. (Skripsi). Universitas Pendidikan Indonesia.

Risandi. (2016). Meningkatkan Pemahaman Konsep Siswa Melalui Penggunaan Teka Teki Silang Dalam Pembelajaran IPS. (Skripsi). Universitas Pendidikan Indonesia.

Sapriya. (2007). Konsep Dasar IPS. Bandung : Lab Pkn UPI.

Sapriya. (2009). Pendidikan IPS (Konsep dan Pembelajaran). Bandung : PT Remaja Rosdakarya.

Saragih. S. (2012). Peningkatan Pemahaman Konsep Grafik Fungsi Trigonometri Siswa SMK melalui Penemuan Terbimbing Berbantuan Software Autograph. Jurnal Pendidikan.

Soemantri. (2001). Menggagas Pembaharuan Pendidikan IPS. Bandung: Remaja Karya.

Sudono, A. (2000).Sumber Belajar dan Alat Permainan. Jakarta : Grasindo.

Supardan. (2015). Pembelajaran Ilmu Pengetahuan Sosial Perspektif Filosofi dan Kurikulum. Jakarta : Bumi Aksara.




DOI: https://doi.org/10.17509/ijposs.v2i2.10167

Refbacks

  • There are currently no refbacks.


Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Creative Commons License

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License

View My Stats