THE USE OF THE INSTAGRAM APPLICATION AS AN INSTRUCTIONAL MEDIA TO IMPROVE ECOLOGICAL INTELLIGENCE OF STUDENTS IN SOCIAL SCIENCE STUDIES (Classroom Action Research at Junior High School 44 Bandung Class VII-A)

Shafitry Dirgandhiny

Abstract


This research is motivated by the low ecological intelligence of students at class VII-A Junior High School 44 Bandung. It proves by observation that shows the habits of students in turning on the fan provided in the classroom even though the weather is not too hot, indifferent to cleanliness class to let the garbage-strewn under the table. At the moment of observation, researchers also found several students who were playing the Instagram application, even though the learning was ongoing. Based on observation,  researchers intended to use the Instagram application as an instructional media for students to improve their ecological intelligence in social science studies. This research is a Classroom Action Research (CAR) by Jhon Elliot models (1982) implemented in three cycles with three actions in each cycle.  The results showed that the ecological intelligence of students of class VII-A in Junior High School 44 Bandung from cycle 1 to cycle 3 had increased. The results of the research test at the pre-research obtained an average value of 79,3 increasing to 83,9 in the post-research. Supported by observations in each cycle, the first cycle had an average of 57,8% increasing to 79,1% in the second cycle which means an increase of 21,3% and in the third cycle had an average of 91,4% which means an increase of 12,3%.  It can be concluded that the use of Instagram applications as instructional media can improve the ecological intelligence of students.

Keywords : Ecological Intelligence, Instagram Applications, Instructional Media, Social Science Studies.


Keywords


Ecological Intelligence, Instagram Applications, Instructional Media, Social Science Studies

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DOI: https://doi.org/10.17509/ijposs.v4i2.19779

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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License

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