Enhancing Cognitive Development of Special Need Students through the E-Moszle Web-Based Learning Tool

Hana Astria Nur, Oman Hadiana, Mustika Fitri, Yogi Nugraha

Abstract


Traditional sports in Indonesia represent an important cultural heritage. However, in the modern era, children rarely participate in these activities, particularly those with special needs. This study aimed to develop and evaluate E-Moszle (Electronic Module Traditional Sports and Games Puzzle), a web-based medium to enhance cognitive development in children with mild intellectual disabilities through traditional sports. The research employed a Research and Development (R&D) approach using the 4D model, consisting of the Define, Design, Develop, and Disseminate stages. The participants consisted of 2 teachers and 20 students from two different special education schools (SLB). Data were collected through observation, interviews, and expert validation questionnaires, and analyzed by using descriptive quantitative techniques based on the Likert scale to determine the feasibility of the product. The feasibility test showed an average score of 95.42%, indicating that the product was highly appropriate for educational use. Furthermore, the implementation of E-Moszle resulted in a 50% increase in the student cognitive abilities within a short period. These findings suggest that E-Moszle is a highly feasible and effective instructional medium for enhancing the cognitive development of children with mild intellectual disabilities, while also serving as an innovative means to preserve and introduce traditional sports in contemporary education.


Keywords


Cognitive Ability, Mild Intellectual Disabilities, Traditional Sports, Web-Based Learning

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References


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DOI: https://doi.org/10.17509/jpjo.v10i2.90385

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This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

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