| Issue | Title | |
| Vol 5, No 1 (2024): JGrKOM: July 2024 | The Effect of Discovery Learning Model Using Podcast Media to Improve Student Learning Outcomes | Abstract PDF |
| Krisna Milenia, Agesti Awaliyah, Andika Putra Kamula | ||
| Vol 1, No 1 (2020): JGrKom: July 2020 | Analisis Pelaksanaan Pembelajaran Google Classroom pada Mata Pelajaran Komjardas Berbasis Podcast (Youtube) Berbantuan Media Interaktif Pada Siswa Kelas X TKJ di SMKN I3 Bandung | Abstract PDF (Bahasa Indonesia) |
| Anzir Tanjung, Wawan Setiawan, Wahyudin Wahyudin, Agi Firmansyah | ||
| Vol 2, No 2 (2021): JGrKom: September 2021 | Application of Blended Learning Model to Improve Online Learning Activities for Basic Computer and Networking for Students | Abstract PDF |
| Miftahul Jannah, Enjang Ali Nurdin, Tati Hardianti | ||
| Vol 5, No 2 (2024): JGrKom: September 2024 | Application of Gamification to Increase Student Learning Motivation in Learning IP Address Class X RPL at SMKN 1 Cimahi | Abstract PDF |
| Sintia Dewi, Fitri Nur Saadah, Mutiara Tito Fitriantika, Agus Rahmawan | ||
| Vol 3, No 2 (2022): JGrKom: September 2022 | Application of the Project Based Learning Model to Increase Student Activity and Student Learning Outcomes in Basic Computer and Network Subjects | Abstract PDF |
| ibnu hasan | ||
| Vol 2, No 2 (2021): JGrKom: September 2021 | Application of the Project Based Learning (PJBL) Learning Model to Increase Student Activity and Learning Outcomes | Abstract PDF |
| Mustafa Ramadhan | ||
| Vol 5, No 2 (2024): JGrKom: September 2024 | Application of the Teaching at The Right Level Approach to Increase Learning Motivation of Class X Students | Abstract PDF |
| Wulandari Wulandari, Dea Nur’afiah Ramdani, Soffi Mellynia Putri | ||
| Vol 2, No 2 (2021): JGrKom: September 2021 | Assessment of Students' Absorption of Printed Graphic Design Material Using the Blended Learning Model | Abstract PDF |
| Nurul Audina | ||
| Vol 2, No 1 (2021): JGrKom: July 2021 | Creative Problem-Solving Learning Model to Improve Student Activeness and Learning Outcomes in Entrepreneurship Creative Product Subject | Abstract PDF |
| Fachrul Rahman | ||
| Vol 2, No 1 (2021): JGrKom: July 2021 | Design and Development of Interactive Multimedia Based on Didactical Design for Basic Programming Subject: Branching Material | Abstract PDF |
| Faradissa Nurul Faidah | ||
| Vol 3, No 1 (2022): JGrKom: July 2022 | Design Learning Media with an Open-Ended Problem Approach Using the Web to Improve Critical Thinking of Vocational Students | Abstract PDF |
| Renra Noviana, Wawan Setiawan, Asep Wahyudin | ||
| Vol 6, No 1 (2025): JGrKOM: July 2025 | Design of Video Tutorial Media with Explicit Instruction Method to Optimize Informatics Learning in Grade 10 | Abstract PDF |
| Nijma Azkiya, Sarmidi Sarmidi, Alfadl Habibie | ||
| Vol 3, No 2 (2022): JGrKom: September 2022 | Designing a Sound Programming Kit for Elementary School Students | Abstract PDF |
| Taufiq Pratama Putra, Enjun Junaeti, Heri Sutarno | ||
| Vol 3, No 2 (2022): JGrKom: September 2022 | Designing Augmented Reality-Based Learning Multimedia Using Demonstration Methods to Improve Student Cognition in Basic Computer and Network Subjects | Abstract PDF |
| Alvon Fadilah, Wawan Setiawan, Herbert Siregar | ||
| Vol 4, No 2 (2023): JGrKom: September 2023 | Designing Augmented Reality-Based Multimedia Using Experimental Methods to Improve Students' Cognitive in Basic Network Subject | Abstract PDF |
| Desfasa Ilham Sumitra, Wawan Setiawan, Rasim Rasim | ||
| Vol 4, No 1 (2023): JGrKom: July 2023 | Designing E-Coaching Program to Improve Understanding of Basic Techniques for Early Judo Athletes | Abstract PDF |
| Szalsza Maulida, Munir Munir, Ira Purnamasari | ||
| Vol 2, No 2 (2021): JGrKom: September 2021 | Designing Interactive Multimedia-Based Learning Media Using Augmented Reality in Basic Computer and Networking Subjects Computer and Basic Networking for School Expertise Package Vocational High School | Abstract PDF |
| Zidan Fitri Yandi, M Munir, R Rasim | ||
| Vol 4, No 1 (2023): JGrKom: July 2023 | Designing UI/UX for Web-Based Evaluation in Artificial Intelligence E-Learning to Determine Learning Motivation with Design Thinking Approach | Abstract PDF |
| Muhammad Zahid Tsaqif, Erna Piantari, Erlangga Erlangga | ||
| Vol 6, No 1 (2025): JGrKOM: July 2025 | Developing Animated-Digital Storytelling Media to Improve Students’ Basic Clarification in Critical Thinking | Abstract PDF |
| Nabila Luthfiyah, Budi Laksono Putro, Erlangga Erlangga | ||
| Vol 2, No 1 (2021): JGrKom: July 2021 | Developing Question-Based Learning Media by Applying Computational Thinking for Elementary School Students | Abstract PDF |
| Muhammad Hazmi Zuhdi, Lala Septem Riza, Erna Piantari | ||
| Vol 4, No 2 (2023): JGrKom: September 2023 | Development of a Self-Evaluation Model Based on an Intelligent Tutoring System to Increase Student Learning Motivation in Basic Programming Subjects | Abstract PDF |
| Anastasya Reskianissa, Wahyudin Wahyudin, Nusuki Syari’ati Fathimah | ||
| Vol 5, No 2 (2024): JGrKom: September 2024 | Development of Augmented Reality-Based Learning Media to Increase Student Learning Motivation: Computer Networks | Abstract PDF |
| Aulia Abu khair, Muhammad Ilham Nur Fauzan, Rian Syahrillah Aspari, Wahyu Rizal Ghozali | ||
| Vol 3, No 1 (2022): JGrKom: July 2022 | Development of Reciprocal Teaching-Based Interactive Multimedia to Enhance Students' Learning Outcomes of Database Fundamentals | Abstract PDF |
| Bambang Subarna, Dedi Rohendi, R Rasim | ||
| Vol 4, No 1 (2023): JGrKom: July 2023 | Development of UI / UX Design in Web-Based Artificial Intelligence Learning on Student Learning Motivation with a User-centered Design Approach | Abstract PDF |
| Masyita Insyra Putri, Erna Piantari, Enjun Junaeti | ||
| Vol 6, No 1 (2025): JGrKOM: July 2025 | Development of Web-Based Academic Information System Using Django and R&D for Student Achievement Records with Integrated Supervision Module | Abstract PDF |
| Latifahny Aridia Alfitri, Zahra Khaerunnisa | ||
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