Praherdhiono, Henry, Universitas Negeri Malang, Indonesia
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Vol 21, No 3 (2024): Inovasi Kurikulum, August 2024 - Articles
Project-based learning (PjBL) strategies with gamification
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Vol 21, No 2 (2024): Inovasi Kurikulum, May 2024 - Articles
Flipped classroom with a gamification case method approach for learning statistics
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Vol 21, No 2 (2024): Inovasi Kurikulum, May 2024 - Articles
Design of the KIMIMIX Learning Management System as a future practicum innovation
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Vol 21, No 2 (2024): Inovasi Kurikulum, May 2024 - Articles
Interactive video for learning Mathematics element of measurement in elementary school
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Vol 21, No 2 (2024): Inovasi Kurikulum, May 2024 - Articles
Augmented reality integrated chatbot to improve learning outcomes in secondary school students.
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Inovasi Kurikulum
Published by Himpunan Pengembang Kurikulum Indonesia (HIPKIN)
in collaboration with Curriculum Development Study Program
Faculty of Education - Universitas Pendidikan Indonesia
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Google Scholar p. ISSN 1829-6750 | Google Scholar e. ISSN 2798-1363