Pengaruh Penggunaan Aplikasi Kinemaster Pro sebagai Media Video Pembelajaran untuk Meningkatkan Minat Belajar Siswa

Sri Ayu Lestari, Encep Supriatna Supriatna

Abstract


Learning is inseparable from learning media. Learning media is all that is used in the learning process, learning media is very important in learning activities but many ignore its use, its use must be adapted to the needs of students and the type adapted to the times. Currently, many applications can be used as a tool to create learning media. This study uses the Kinemaster Pro application as a tool to create a learning video which contains material about the socio-cultural diversity of each province in Indonesia which is intended for grade 4 elementary school students. This learning video is applied to grade 4students at SDN Ciwalen as a treatment to increase student interest in learning. The approach used was a quantitative approach with an experimental research method in the form of a pre-experimental design with the One Group Pretest-Posttest design. For data analysis, the researcher used a T-test (Paired Sample T-Test) on students' pretest and posttest results with SPSS software. From the results of the study there was an increase in each student's pretest and posttest scores with an overall average score in the pretest of 39.39 and an overall average score in the posttest of 79.09, and after the T-test was carried out the results were sig 0.000 <0, 05, based on this it is said that learning videos made using the Kinemaster Pro application can increase the learning interest of grade 4 students at SDN Ciwalen.

Keywords


Learning; Kinemaster Pro; Learning Interest; Learning Video

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References


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DOI: https://doi.org/10.17509/didaktika.v3i4.53180

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