History in Your Hands: The Impact of AR Media on Developing Historical Thinking Skills in Social Studies Learning

Rizal Akbar Darmawan, Dina Siti Logayah, Ade Budhi Salira

Abstract


This research aims to evaluate the impact of using Augmented Reality (AR) media on the development of students' historical thinking skills in learning Social Sciences (IPS). The research approach uses quantitative with the method used is quasi-experimental nonequivalent control group design, with two Experiment and Control classes at SMPN 13 Bandung as the research sample. The experimental class uses AR media, while the control class uses the GimKit platform. AR was chosen because of its ability to provide an interactive and immersive visual experience, so it is hoped that it can increase students' understanding and involvement in historical material. GimKit, on the other hand, is used to compare the effectiveness of interactive game-based learning. Data was collected through historical thinking skills tests before and after treatment in both groups. The research results show that the use of AR can significantly result in effectiveness as seen from the increase in students' historical thinking skills compared to GimKit media. This increase is known from the pre-test to post-test data for 36 students. The average historical thinking score increased significantly from the pre-test score with an average of 62.63 to the post-test with an average of 75.13. Overall this increase rose to 20%. This research hopes to provide students with important insightful experiences regarding the application of interactive technology in improving the quality of history learning.

Keywords


Augmented Reality; Historical Thinking; Social Studies Learning

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References


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DOI: https://doi.org/10.17509/jpis.v34i1.78274

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