Cover Image

Meta-Analysis of the Use of Augmented Reality Applications in Science Teaching

Zeynel Abidin Yilmaz, Veli Batdi

Abstract


This study aims to reach the meta-analysis data by analyzing the augmented reality (AR) applications used in Science Education. The search was conducted on specific databases considering the studies carried out between 2000 and 2019 years. While collecting data, inclusion criteria were considered. After searching the related databases, 24 studies were reached. Based on the random-effects model, the study results revealed that the ES value was g = 0.602, which means a medium size in the meta-analysis process according to Thalheimer and Cook's (2002) calculation level. Furthermore, z-test calculations conducted to reveal the statistical significance were found to be z = 4.989, which showed that AR applications had a significant effect on science learning. In this context, it is thought that this technological design, which offers a positive contribution to science education, allows interacting with animations or simulations simultaneously without breaking away from the real world and will serve as a model for future studies.


References


Abdüsselam, M. S. (2014). Development and evaluation of an instructional material for physic lesson magnetism subject based on augmented reality environment (Unpublished doctoral dissertation). Karadeniz Technical University, Trabzon, Turkey.

Abdüsselam, M. S., & Karal, H. (2012). The effect of mixed reality environments on the students’ academic achievement in physics education: 11th grade magnetism topic example. Journal of Research in Education and Teaching, 1(4), 170-181.

Abdüsselam, M. S., & Karal, H. (2015). Artırılmış gerçeklik [Augmented Reality]. In B. Akkoyunlu, A. İşman, H. F. Odabaşı (Eds.), Eğitim Teknolojileri Okumaları [Educational Technology Readings], 2015 (pp. 149-171). Ankara: TOJET. ISBN: 978- 605- 318- 126- 2.

Abriata, L. A. (2018). Towards commodity, web-based augmented reality applications for research and education in chemistry and structural biology. arXiv preprint arXiv:1806.08332.

Akçayır, M. & Akçayır, G. (2017). Advantages and challenges associated with augmented reality for education: A systematic review of the literature. Educational Research Review, 20, 1-11.

Akçayır, M., Akçayır, G., Pektaş, H. M, & Ocak, M. A. (2016). Augmented reality in science laboratories: The effects of augmented reality on university students’ laboratory skills and attitudes toward science laboratories. Computers in Human Behavior, 57, 334-342.

Aktamış, H. & Arıcı, V. A. (2013). The effects of using virtual reality software in teaching astronomy subjects on academic achievement and retention. Mersin University Journal of the Faculty of Education, 9(2), 58-70.

Altıntaş, G. (2018) . The effect of augmented reality applications on teacher candidates’ scientific epistemological beliefs and mısconceptıons: global warming (Unpublished doctoral dissertation). Mehmet Akif Ersoy University, Burdur, Turkey.

Anıl, Ö & Batdı, V. (2020). Artırılmış gerçeklik: eğitimdeki uygulamalar üzerine kuramsal bir çalışma [Augmented reality: a theoretical study on applications in education]. In Paksoy, S. (Ed.). Sosyal Bilimlerde Özgün Çalışmalar-1 [Original Studies in Social Sciences-1]. Ankara: Iksad Publications.

Azuma, R. (1997). A survey of virtual reality. Presence: Teleoperators and Virtual Environments, 6(4), 355–385.

Babur, A. (2016). The Effects Of Usıng Of Augmented Realıty, Sımulatıon And Real Object On Learnıng Achıevements, Motıvatıon And Psychomotor Performance (Unpublished doctoral dissertation). Sakarya University, Sakarya, Turkey.

Bacca, J., Baldiris, S., Fabregat, R., Graf, S., & Kinshuk. (2014). Augmented Reality Trends in Education: A Systematic Review of Research and Applications. Educational Technology & Society, 17(4), 133–149.

Berryman, D. R. (2012). Augmented reality: a review. Medical Reference Services Quarterly, 31(2), 212-218. doi: https://doi.org/10.1080/02763869.2012.670604

Billinghurst, M. (2002). Augmented reality in education. New Horizons for Learning, 12(5), 1-5.

Billinghurst, M., Kato, H., & Poupyrev, I. (2001). The magicbook-moving seamlessly between reality and virtuality. Computer Graphics and Applications, IEEE, 21(3), 6-8.

Borenstein, M., Hedges, L. V., Higgins, J. P. T., & Rothstein, H. R. (2009). Introduction to meta-analysis (1st ed.), UK: John Wiley & Sons, Ltd.

Borenstein, M., Hedges, L. V., Higgins, J. P. T., & Rothstein, H. R. (2010). A basic introduction to fixed-effect and random effect models for meta-analysis. Research Synthesis Methods, 1(1), 97-111.

Buluş Kırıkkaya, E. & Şentürk, M. (2018). The impact of using augmented reality technology in the solar system and beyond unit on the academic achievement of the students. Kastamonu Education Journal, 26(1), 181-189.

Cankaya, B. & Girgin, S. ( 2018). The effect of augmented realty technology on the academic success of science course. Journal of Social And Humanities Sciences Research, 5(30), 4283-4290.

Card, N. A. (2012). Applied meta-analysis for social science research. New York: The Guilford Press.

Chang, R. C., Chung, L. Y., & Huang, Y. M. (2016). Developing an interactive augmented reality system as a complement to plant education and comparing its effectiveness with video learning. Interactive Learning Environments, 24(6), 1245-1264. DOI:10.1080/10494820.2014.982131.

Chen P., Liu X., Cheng W., & Huang R. (2017) A review of using Augmented Reality in Education from 2011 to 2016. In Popescu, E. et al. (Eds.) Innovations in Smart Learning. Lecture Notes in Educational Technology. Springer, Singapore. https://doi.org/10.1007/978-981-10-2419-1_2

Chiu, J. L., Dejaegher, C. J. & Chao, J. (2015). The effects of augmented virtual science laboratories on middle school students' understanding of gas properties. Computers & Education, 85, 59-73.

Civelek, T., Ucar, E., Ustunel, H., & Aydın, M. K. (2014). Effects of a haptic augmented simulation on k-12 students’ achievement and their attitudes towards Physics. Eurasia Journal of Mathematics, Science & Technology Education, 10(6), 565-574.

Cohen, J. (1960). Coefficient of agreement for nominal scales. Educational and Psychological Measurement, 20(1), 36-46.

Cohen, J. (1988). Statistical power analysis for the behavioural sciences. New York: Erlbaum.

Cooper, H., Hedges, L. V., & Valentine, J. C. (Eds.). (2009). The handbook of research synthesis and meta-analysis (2nd edition). New York: Russell Sage Publication.

Crombie, I. K. & Davies, H. T. (2009). What is meta-analysis. What is series? (2nd ed.). Retrieved April, 15, 2019 from http://www.bandolier.org.uk/painres/download/whatis/Meta-An.pdf

Demirel, T. (2017). The effect of augmented realty activities supported by argumentation approach on academic achievement, critical thinking skills, motivation towards science and technology course and argumentation skill (Unpublished doctoral dissertation). Çukurova University, Adana, Turkey.

Dunleavy, M., Dede, C., & Mitchell, R. (2009). Affordances and limitations of immersive participatory augmented reality simulations for teaching and learning. Journal of Science Education and Technology, 18(1), 7-22.

Durak, A., & Yilmaz, F. G. K. (2019). Artirilmiş gerçekliğin eğitsel uygulamalari üzerine ortaokul öğrencilerinin görüşleri [Opinions of secondary school students on the educational applications of augmented reality]. Abant İzzet Baysal Üniversitesi Eğitim Fakültesi Dergisi, 19(2), 468-481.

Erbaş, Ç. (2016). The effects of mobile augmented reality applications on students' academic achievement and motivation (Master’s Thesis). Süleyman Demirel University, Isparta, Turkey.

Eroğlu, B. (2018). Evaluation of teaching astronomy concept with augmented reality application for secondary student (Master’s thesis). Karadeniz Technical University, Trabzon, Turkey.

Field, A. P. (2003). The problem in using fixed-effects models of meta-analysis on real world data. Understanding Statistics, 2, 77-96.

Fonseca, D., Martí, N., Redondo, E., Navarro, I., & Sánchez, A. (2014). Relationship between student profile, tool use, participation, and academic performance with the use of Augmented Reality technology for visualized architecture models. Computers in Human Behavior, 31, 434-445.

Freitas, R., & Campos, P. (2008). SMART: a SysteM of Augmented Reality for Teaching 2nd grade students. In Proceedings of the 22nd British HCI Group Annual Conference on People and Computers: Culture, Creativity, Interaction-Volume 2 (pp. 27-30). British Computer Society.

Garzon, J., & Acevedo, J. (2019). Meta-analysis of the impact of augmented reality on students’ learning gains. Educational Research Review, 27, 244-260.

Garzon, J., Pavon, J., & Baldiris, S. (2019). Systematic review and meta-analysis of augmented reality in educational settings. Virtual Reality, 23(4), 447-459.

Golden, S. A. (2016). Augmented 3d holograms in higher education, increasing students’ learning outcome scores: a mixed methods Study (Doctoral dissertation). Retrieved from ProQuest Dissertations and Theses database. (UMI No. 10256536).

Hedges, L. (1981). Distribution theory for Glass’s estimator of effect size and related estimates. Journal of Educational Statistics, 6, 107-112.

Hedges, L. V., & Olkin, I. (1985). Statistical methods for meta-analysis. New York: Academic Press.

Hsiao, K. F., Chen, N. S. & Huang, S. Y. (2012). Learning while exercising for science education in augmented reality among adolescents. Interactive Learning Environments, 20(4), 331-349. doi:10.1080/10494820.2010.486682

Ibanez, M. B., Portillo, A. U., Cabada, R. Z., & Barron, M. L. (2020). Impact of augmented reality technology on academic achievement and motivation of students from public and private Mexican schools. A case study in a middle-school geometry course. Computers & Education, 145, 103734. https://doi.org/10.1016/j.compedu.2019.103734

Ibanez, M. B., Serio, A. D., Villaran, D. & Kloos, C. D. (2014). Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness. Computer & Education, 71, 1-13.

Johnson, L., Levine, A., Smith, R., & Stone, S. (2010). The 2010 Horizon Report. New Media Consortium. 6101 West Courtyard Drive Building One Suite 100, Austin, TX 78730.

Kerawalla, L., Luckin, R., Seljeflot, S., & Woolard, A. (2006). Making it real: exploring the potential of augmented reality for teaching primary school science. Virtual Reality, 10(3-4), 163-174.

Kılıç, T. (2016). Artırılmış gerçeklik teknolojisinin iç mekân tasarım sürecinde kullanılması [The use of augmented reality technology in the interior design process] (Master’s Thesis). Mimar Sinan Fine Arts University, Institute of Science, Department of Interior Architecture, Istanbul.

Küçük, S. (2015). Effects of learning anatomy via mobile augmented reality on medical students' academic achievement, cognitive load, and views toward implementation (Doctoral dissertation). Atatürk University, Erzurum, Turkey.

Lipsey, M. W., & Wilson, D. B. (2001). Practical meta-analysis. London, New Delhi: Sage.

Michele, G., Michele, D.D. & Fabio, S. (2013). VisitAR: a mobile application for tourism using AR. SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, pp. 1-6.

Mohanty, P., Hassan, A., & Ekis, E. (2020). Augmented reality for relaunching tourism post-COVID-19: socially distant, virtually connected. Worldwide Hospitality and Tourism Themes. 12(6), 753-760.

Rashevska, N. V., Semerikov, S. O., Zinonos, N. O., Tkachuk, V. V., & Shyshkina, M. P. (2020). Using augmented reality tools in the teaching of two-dimensional plane geometry. CEUR Workshop Proceedings, 2731, 79–90.

Rosenthal, R.(1979). The “file drawer problem” and tolerance for null results. Psychol Bull, 86, 638–41.

Sahin, D.,(2017). Effect of scıence teachıng wıth the augmented realıty technology on secondary school students’ achıevement and theır attıtude towards the course (Unpublished master’s thesis). Atatürk University, Erzurum, Turkey.

Saidin, N. F., Halim, N. D. A., & Yahaya, N. (2015). A review of research on augmented reality in education: Advantages and applications. International Education Studies, 8(13), 1-8.

Sarıkaya, M. (2015). Effects of augmented reality applications on students’ achievement, misconceptions and course engagement (Doctoral dissertation). Gazi University, Ankara, Turkey.

Schmidt, F. L., Oh, I.-S., & Hayes, T. L. (2009). Fixed- versus random-effects models in meta-analysis: model properties and an empirical comparison of differences in results. British Journal of Mathematical and Statistical Psychology, 62, 97-128.

Sentürk, M. (2018). The investigation with Solomon four-group design on the effect of using mobile augmented reality(AR) applications in the unit titled solar system and beyond in the seventh-grade on the students' academic success, motivation, science and technology attitude (Master’s thesis). Kocaeli University, Kocaeli, Turkey.

Swensen, H. (2016). Potential of augmented reality in sciences education a literature review. A paper form Proceedings of ICERI2016 Conference, 14th-16th November 2016, Seville, Spain.

Thalheimer, W., & Cook, S. (2002). How to calculate effect sizes from published research articles: A simplified methodology. Retrieved October 20, 2017 from http://education.gsu.edu/coshima/EPRS8530/Effect_Sizes_pdf4.pdf

Timur, B., & Özdemir, M. (2018). Fen eğitiminde artirilmiş gerçeklik ortamlarinin kullanimina ilişkin öğretmen görüşleri [Teachers' views on the use of augmented reality environments in science education]. Uluslararası Türk Eğitim Bilimleri Dergisi, 10, 62-75.

Tosik Gün, E., & Atasoy, B. (2017). The effects of augmented reality on elementary school students’ spatial ability and academic achievement. Education and Science, 42(191), 31-51.

Turner, H. M. I., & Bernard, R. M. (2006). Calculating and synthesizing effect sizes. Contemporary Issues in Communication Science and Disorders, 33, 42-55.

Walczak, K., Wojciechowski, R., & Cellary, W. (2006). Dynamic interactive VR network services for education. In Proceedings of the ACM Symposium on Virtual reality software and technology (pp. 277-286). ACM.

Wojciechowski, R., & Cellary, W. (2013). Evaluation of learners’ attitude toward learning in ARIES augmented reality environments. Computers & Education, 68, 570-585.

Wu, P. H., Hwang, G. J., Yang, M. L., & Chen, C. H. (2018). Impacts of integrating the repertory grid into an augmented reality-based learning design on students’ learning achievements, cognitive load and degree of satisfaction. Interactive Learning Environments, 26(2), 221-234.

Yen, J. C., Tsai, C. H., & Wu, M. (2013). Augmented reality in the higher education: Students' science concept learning and academic achievement in astronomy. Procedia - Social and Behavioral Sciences, 103, 165 – 173.

Yıldırım, P. (2018). The impact of science teaching made with mobile augmented reality technology on science and technology attitudes and academic achievement of secondary school students (Master’s thesis). Fırat University, Elaziğ, Turkey.

Yılmaz, R. M. (2016). Educational magic toys developed with augmented reality technology for early childhood education. Computers in Human Behavior, 54, 240-248.

Yung, R. & Khoo-Lattimore, C. (2019). New realities: a systematic literature review on virtual reality and augmented reality in tourism research. Current Issues in Tourism, 22(17), 2056-2081.




DOI: https://doi.org/10.17509/jsl.v4i3.30570

Refbacks

  • There are currently no refbacks.




Copyright (c) 2021 Zeynel Abidin YILMAZ, Veli BATDI

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

Journal of Science Learning is published by Universitas Pendidikan Indonesia
in collaboration with the Indonesian Society of Science Educators
Jl. Dr. Setiabudhi 229 Bandung 40154, West Java, Indonesia
Website: http://www.upi.edu
Email: js
learning@upi.edu