Interactive Prototype Design Using AR and Drag-and-Drop Games to Support Computational Thinking in Children with Mild Autism
Abstract
Keywords
References
Arikunto, S. (2018). Evaluasi program pendidikan edisi 2. Jakarta: Bumi Aksara.
Chen, H., Zhang, X., Chen, Z., Ren, Y., & Liu, R. (2025). Auxiliary diagnostic method for children with autism spectrum disorder based on virtual reality and eye-tracking technology. Scientific Reports, 15(1), 40552. https://doi.org/10.1038/s41598-025-24243-w
Cunha, P., Brandão, J., Vasconcelos, J., Soares, F., & Carvalho, V. (2016). Augmented reality for cognitive and social skills improvement in children with ASD. Proceedings of the 2016 13th International Conference on Remote Engineering and Virtual Instrumentation (REV) (pp. 334-335). IEEE. https://doi.org/10.1109/rev.2016.7444495
de Souza, F. A., Pires, S. V. L., Leal, S. R. A., Arias, C. C. M., do Aguiar, E. H., de Araújo, R. P., ... & da Silva, C. M. R. (2025). Towards serious games through a playful approach for children with autism spectrum disorder. International Journal of Child-Computer Interaction, 45, 100750. https://doi.org/10.1016/j.ijcci.2025.100750
Eden, S., & Oren, A. (2021). Computer‐mediated intervention to foster prosocial ability among children with autism. Journal of Computer Assisted Learning, 37(1), 275-286. https://doi.org/10.1111/jcal.12490
Elshahawy, M., Bakhaty, M., & Sharaf, N. (2020, September). Developing computational thinking for children with autism using a serious game. Proceedings of the 2020 24th international conference information visualisation (IV) (pp. 761-766). IEEE. https://doi.org/10.1109/iv51561.2020.00135
Fallea, A., Costanza, C., L’Episcopo, S., Bartolone, M., Rundo, F., Smirni, D., Roccella, M., Elia, M., Ferri, R., & Vetri, L. (2025). Virtual reality-based versus traditional teaching approaches in the oral hygiene education of children with autism spectrum disorder. Journal of Clinical Medicine, 14(16), 5795. https://doi.org/10.3390/jcm14165795
Fernell, E., & Gillberg, C. (2023). Autism under the umbrella of ESSENCE. Frontiers in Psychiatry, 14, 1002228. https://doi.org/10.3389/fpsyt.2023.1002228
Fridhi, A., Benzarti, F., Frihida, A., & Amiri, H. (2018). Application of virtual reality and augmented reality in psychiatry and neuropsychology, in particular in the case of autistic spectrum disorder (ASD). Neurophysiology, 50(3), 222-228. https://doi.org/10.1007/s11062-018-9741-3
Grossard, C., Grynspan, O., Serret, S., Jouen, A. L., Bailly, K., & Cohen, D. (2017). Serious games to teach social interactions and emotions to individuals with autism spectrum disorders (ASD). Computers and Education, 113, 195-211. https://doi.org/10.1016/j.compedu.2017.05.002
Kemuda, N. M. G. A. A., & Wulandari, I. G. A. A. (2023). Button space sebagai media berdiferensiasi pada kurikulum merdeka di sekolah dasar [Button space as a differentiated learning medium in the independent curriculum for elementary schools]. Innovative: Journal of Social Science Research, 3(6), 7439-7452. https://j-innovative.org/index.php/Innovative/article/view/6925
Khowaja, K., & Salim, S. S. (2019). A framework to design vocabulary-based serious games for children with autism spectrum disorder (ASD). Universal Access in the Information Society, 19(4), 739-781. https://doi.org/10.1007/s10209-019-00689-4
Lodi, M., & Martini, S. (2021). Computational thinking, between Papert and Wing. Science and Education, 30(4), 883-908. https://doi.org/10.1007/s11191-021-00202-5
Lorenzo, G., Gómez-Puerta, M., Arráez-Vera, G., & Lorenzo-Lledó, A. (2019). Preliminary study of augmented reality as an instrument for improvement of social skills in children with autism spectrum disorder. Education and Information Technologies, 24(1), 181-204. https://doi.org/10.1007/s10639-018-9768-5
Lu, S. J., & Liu, Y. C. (2015). Integrating augmented reality technology to enhance children’s learning in marine education. Environmental Education Research, 21(4), 525-541. https://doi.org/10.1080/13504622.2014.911247
Nisrina, N., Rahmawati, I., & Hikmah, F. N. (2022). Pengembangan instrumen validasi produk multimedia pembelajaran fisika [Development of a validation instrument for physics learning multimedia products]. Lensa: Jurnal Kependidikan Fisika, 10(1), 32-38. https://doi.org/10.33394/j-lkf.v10i1.5278
Rezayi, S., Shahmoradi, L., & Tehrani-Doost, M. (2025). Systematic review and thematic analysis of digital games for cognitive enhancement in children with autism spectrum disorder: toward a conceptual framework. Cognitive Computation, 17(1), 60. https://doi.org/10.1007/s12559-024-10395-w
Shute, V. J., Sun, C., & Asbell-Clarke, J. (2017). Demystifying computational thinking. Educational research review, 22, 142-158. https://doi.org/10.1016/j.edurev.2017.09.003
Skoufou, A. (2019). Social interaction of preschool children with autism spectrum disorders (ASD)-characteristics and educational approaches. Online Submission, 6(6), 28-36. https://doi.org/10.14445/23939125/ijems-v6i6p105
Solórzano Alcívar, N. I., Paillacho Chiluiza, D. F., Arce Sierra, M. X., Pincay Lino, A. J., & Eras Zamora, E. A. (2025). Facial expression analysis in children with autism spectrum disorder using a refined Human-Robot-Game platform for active learning. Behaviour and Information Technology, 44(13), 3152-3164. https://doi.org/10.1080/0144929x.2024.2434896
Supriyono, S. (2020). Software testing with the approach of blackbox testing on the academic information system. IJISTECH (International Journal of Information System and Technology), 3(2), 227-233. https://doi.org/10.30645/ijistech.v3i2.54
Topu, F. B., Yılmaz, R. M., & Takkaç Tulgar, A. (2023). An examination of pre-school children's interaction levels and motivation in learning English with AR-supported educational toys. International Journal of Human–Computer Interaction, 39(20), 4024-4041. https://doi.org/10.1080/10447318.2022.2108960
Zhang, M., Ding, H., Naumceska, M., & Zhang, Y. (2022). Virtual reality technology as an educational and intervention tool for children with autism spectrum disorder: current perspectives and future directions. Behavioral Sciences, 12(5), 138. https://doi.org/10.3390/bs12050138
DOI: https://doi.org/10.17509/ijotis.v5i2.96517
Refbacks
- There are currently no refbacks.
Copyright (c) 2026 Universitas Pendidikan Indonesia

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
Indonesian Journal of Teaching in Science



